Magic Market Index for October 12th, 2018
 
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Magic Market Index for Sep 21st, 2018
  • posted a message on 2 new newbies looking to get into MTG
    The thing about Pauper is that the power level of that format is actually very high, and if you're unprepared, you can get blown out without realizing it (obviously, casual decks solve this problem, but at that point you may as well play freeform with the Legacy and Modern ban lists). Burn gets most of its most useful Legacy tools, while Tron more or less auto-wins the long game and Affinity can Fling a 21/22 Atog at you out of nowhere.

    If you can find them, Duel Decks are usually created to be somewhat balanced against each other, and tend to be good for beginners.
    Posted in: Magic General
  • posted a message on Is the sky really falling this time? Or another case of a Magic slump?
    Shouldn't prize support be the bulk of your draft winnings anyway?

    Also:

    Quote from Hermes_ »
    With rumors of Wizards of the Coast / Hasbro entering the Singles Market for Magic: The Gathering
    what rumors and where?
    It was from UnsleevedMedia / TheQuartering on YouTube.


    How quickly we forget that source is not exactly trustworthy.
    Posted in: Magic General
  • posted a message on The new Niv-Mizzet, Parum card seems grossly overpowered
    Quote from void_nothing »
    it's a go-to finisher for Burn.dek in many formats


    Outside of EDH and casual, traditional X spells tend not to be very good even if they have uncounterability riders attached. Burn is many things, but it's not traditionally a deck that overlaps with ramp (which, along with control, is the archetype that would actually want a big finisher) seeing as most incarnations don't want to have more than 4-5 lands out, maximum.
    Posted in: Magic General
  • posted a message on Censorship in the art?
    Quote from Mana Goat »
    You know, I honestly wonder why this game is moving towards being more conservative, especially the humans, when some of the popular stuff on TV can go full on graphic like Game of Thrones and the Walking Dead. It clearly shows that a mature consumer base has no true problem with sexy and bloody so long as there is an engaging plot.

    Being more conservative would by definition mean being opposed to art style changes. What you're looking for instead of "conservative" is "inclusive," because shows like Game of Thrones are in fact noted for the violence and nudity being gratuitous rather than necessary. Since there's no particular need for Magic art to be fanservicey, the game loses nothing by adopting styles that don't passive-aggressively reinforce hostile atmospheres.
    Posted in: Magic General
  • posted a message on Overcosted CMC?
    Merfolk is fine in Legacy. It's a bit niche but it can run decks right over with raw tempo if necessary. And of course some decks just have no outs to a resolved True-Name Nemesis. It's not a high-tier deck but it does well enough in the hands of dedicated players.
    Posted in: Magic General
  • posted a message on Censorship in the art?
    Quote from Fall »
    There wasn't some specific complaint made, it's just a gradual ethos shift away from it from within the company. It's not new, either. The last five years has shown a big inclusiveness effort but it's been happening since very early on.


    Similar is happening within the broader industry, as well. Awareness of social issues is higher than it's ever been, and gaming isn't the "boys' club" it was in the 90s. It'd be pretty baffling if Earthbind was reprinted with the same art today, and the important thing to keep in mind is this is the result of a gradual shift rather than solely being the decision of one company. Basically, Wizards is following the trend, not setting it.
    Posted in: Magic General
  • posted a message on Overcosted CMC?
    Blue creatures are not going to be able to compete with Green creatures for efficiency.


    Green's creatures actually tend to be pretty inefficient as a whole. It's basically the colour that tries to play fair (i.e. through the battlefield rather than through the stack) without realizing that every other colour plays unfairly to some degree or another. It's a fundamental flaw in R&D's view of the game that something like Hornet Queen can be seen as an egregiously terrible break in the colour pie (despite being largely unplayable outside of EDH), while Delver of Secrets is met with "well it involves instants and sorceries and that's blue's thing and it's not really that big of a deal if it's format-warpingly powerful."
    Posted in: Magic General
  • posted a message on [[Official]] Legacy Ban List Discussion Thread (Read OP before Posting)
    Haha and a serious question from a modern player. So why is Mind Twist on the list? T1, ritual, ritual, mind twist, you're down 3 cards, opponent's down 4 cards. Or can you do more nasty things with it?


    It's a relic ban from the time this format was Type 1.5 instead of Legacy, basically. There's no way to abuse Mind Twist in any serious capacity, since you'll almost always be better running Hymn to Tourach (along with Snapcaster if you're so inclined) if you want multiple random discards. Or even Rise // Fall though that one's a lot harder to make the mana for now that DRS is gone. If you want to run yourself out of gas to strip your opponent's hand, then cool, but it'd be fiendishly inconsistent at the best of times, since only one Ritual means you're casting for X=2 and thus you're down an extra card basically to Hymn your opponent a turn early.

    Even if the game goes long, you're more likely just going to catch a bunch of sandbagged lands or something than anything of value.
    Posted in: Legacy (Type 1.5)
  • posted a message on [[Official]] Legacy Ban List Discussion Thread (Read OP before Posting)
    So... like Brainstorm? We'd see a lot more colour diversity if that happened, I tell you what.
    Posted in: Legacy (Type 1.5)
  • posted a message on [[Official]] Legacy Ban List Discussion Thread (Read OP before Posting)
    This is some real reactionary, Modern-tier banning philosophy right here.

    It's also why I hate the idea of "sacred cow" cards like Brainstorm that should be banned by literally every metric other than "players like it too much to ban it" existing alongside cards that, it seems, inevitably get banned simply to shake up the format.

    Oh and dumb crap like Mind Twist is still on the list. What a gong show.
    Posted in: Legacy (Type 1.5)
  • posted a message on MTG, the worst community?
    Quote from BlueTronFTW »
    Hell, we aren't even allowed to voice certain viewpoints on this forum, because they have been deemed detrimental to the "community."

    What sorts of viewpoints might those be?
    Posted in: Magic General
  • posted a message on MTG, the worst community?
    [quote from="Teia Rabishu »" url="/forums/magic-fundamentals/magic-general/793278-mtg-the-worst-community?comment=69"]Everyone that brings in outside problems into the game, including politics, religion, sexuality, race/gender and what not will run against a flat WALL and earn disrespect and simply annoy people. That doesnt mean the community is bad, it simply means these people completely miss the point of what makes a game a game, people use the game to avoid real life crap topics that only fuel hate and ultimately violence.
    The only feasible solution for the good of the game is to avoid these topics in your game , not push it harder to start a civil war in the community, as that is what will happen and there are no winners in such a conflict, only people that leave the game.


    Do you feel that such subjects should also remain outside the mandate of, say, literature? Television? Movies? Performance art? "I just want to read my book and not have to worry about social issues"? Because if you think gaming is some kind of exception to the use of creative media to explore social issues, I've got some tremendously bad news for you: It's not, and in general, only the people with the privilege not to care about such subjects in the real world want to ensure it stays out of gaming.

    I play magic pretty much non-stop for 20+ years and universally all the people i met are pretty nice people and if someone wants to stick around a group you can talk in private if you want to solve specific issues, in a neutral adult way,

    Pointing fingers and calling someone "the problem" are fundamentally wrong, deeply disrespectful and will only fuel hate and aggression. So if you can avoid it, dont ever do that.


    You're engaging in a very classic conflation of people's actions with people themselves. In essence, it's the notion that "person who did a bad thing" means "bad person." That isn't the case, and what's being called out as "the problem" are not people per se, but specific patterns of behaviour that make Magic unnecessarily unwelcoming to specific individuals or groups. Just because your experience is rosy doesn't mean that the experiences of women and minorities are universally rosy. People like the toxic individual responsible for that debacle last winter (whose name I continue to refuse to give publicity to) are never going to stop their toxic behaviour if they're asked in a "neutral" way.

    Find someone who believes that women and/or minorities are ruining "their" game, who feel it justified to harangue others and act in offensive ways to make members of groups they don't like uncomfortable, and try to talk them out of their reactionary beliefs. I'll wait.

    Quote from 9talete9 »
    Maybe I'm wrong, but I don't think that he was saying that minorities shoudn't play magic, but that in a fnm should be better to not discuss such topics.


    If you've ever heard someone say of a gay couple "I don't have anything against gay people, but they shouldn't rub it in my face" over, say, two men holding hands in public, then you know the kind of mentality that drives comments such as "FNM should be free of discussion of social issues." This one is particularly invidious because it reinforces the notion that people uncomfortable with offensive behaviour should stay quiet about it and not rock the boat, even when the only reasonable recourse is to rock the boat. "Hey, those words/actions are offensive and make me feel unwelcome" should never be met with "keep those subjects out of FNM."

    I've written an entire article on the subject in the past, and it remains just as relevant as ever.
    Posted in: Magic General
  • posted a message on MTG, the worst community?
    Quote from Colt47 »
    I wouldn't over blow his followers. He had a lot of people backing him during the winter season due to the MTGO issues and the controversy over Sprankle. Right now it's mostly people getting misled.

    The problem is there's a large number of disaffected young men out there who think that giving themselves a cause in pushing others down means they're pulling themselves up. The kind of people who think bullying others makes them feel powerful. It's a pattern that will repeat itself, even if not with the same people as the prior few major cases of drama in the Magic community. It gets even worse when they identify themselves so strongly with a hobby that they see changes to that hobby or the demographics who enjoy it as a threat. This is why it's important that all levels of a hobby—the company behind it, the people in charge of its social spaces, and the playing community itself—band together to excise harassers and other abusers, not empower them or give them space for their antics or the implication that such antics are acceptable. No endorsement of hate, no platform for hate, no acceptance of hate. That's the trifecta that needs to exist before a community can truly improve, and if even one of them is missing, it's only going to invite further trouble.
    Posted in: Magic General
  • posted a message on MTG, the worst community?
    Just be careful about what you post about him, because his followers are very good at making a big ruckus, harassing those involved, and forcing people/sites to cave to their demands no matter what resistance they initially face. Also:

    Quote from ed06288 »
    people who do buyouts and the like.

    Organizing buyouts like some self-styled "financiers" do is one of the more antisocial things you'll ever see in this community. They legitimately don't care that making a quick buck or "growing their portfolio" or whatever involves depriving people of the pieces required to play certain formats or decks. In a way, it's like how you'll see entire city blocks in "hot" real estate markets where absolutely no one lives, because the houses are simply part of an investment portfolio to the absentee owners, and having anyone live there would devalue the property.

    There's no excuse for talking down to pros, but when it comes to speaking ill of coordinated buyouts, well, a broken clock is still right twice a day.
    Posted in: Magic General
  • posted a message on MTG, the worst community?
    Quote from IronPlush »
    I think arguably the largest problem is that not only do many players not see toxicity as a problem in the community, but refuse to acknowledge when it happens. Even going so far as to champion the worst offenders.

    The bigger problem is essentially not making pariahs of individuals. "We're against harassment," people will say, but when harassers do their thing, those same people will hem and haw and wring their hands because they aren't prepared to call out the offender. Often this is because calling out specific offenders is met with the label of "witch hunt" (even when it's not a witch hunt at all), and in the case of larger sites may be a liability thing, but the community itself ultimately shapes what's acceptable by what it allows to happen, not by what it says. Actions speak louder than words, and all that. Claiming to be against harassment while being utterly unwilling to do anything about harassment is, at best, hypocrisy, and at worst actively enabling the offenders because they can just go "well clearly I'm not harassing people otherwise I'd be called out on it."

    It's understandable when it comes to cases of, say, accusations of cheating, where there could well be an innocent explanation for suspicious-looking behaviour, but when it comes to blatant toxicity, things are far more black and white. Benefit of the doubt should never be given to those who cause harm to others by harassment, toxic behaviour, and other bull*****.
    Posted in: Magic General
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