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Jul 20, 2012Incanur posted a message on [[Official]] General Discussion of the Official Multiplayer BanlistPosted in: Commander Rules Discussion ForumQuote from KillaneOnly if the multiplayer decks are pretty terrible. Edric is NASSTY 1v1, but it isn't a deck you want to play Archenemy with.
I saw it done with overwhelming success the other night, multiple times, and I wouldn't say all the opposing decks were terrible. Edric is pretty nuts.
Jul 12, 2012I regret almost all the cards I've sold, because they're worth so much more now. I think sold a pair of Sensei's Divining Tops for like $4. Liquidating most of my collection did fiance a new set of a tires back in 2008, but had savings I could have used instead and should have held onto the cards.Posted in: Magic General
What I lament most is not spending $25ish on on Magic when I first saw an ad for it in a comic book in way back in the day. Must have been Alpha/Beta/Unlimited. I didn't start playing until my mom convinced me and friend to switch from Spellfire in 4th Edition days. If I could go back in time I'd channel all the money I wasted on nonsense into original set cards and be rich today.
Jul 10, 2012Posted in: Commander (EDH)Quote from YorutenchiHow many would be to many X burn spells in the deck?
Isn't the whole point of Rosheen Meanderer to play all the X burn spells? Slap down a Fire Servant and have a blast. I often contemplate making a such a deck. Untap effects like Instill Energy seem so good with that general.
Jul 10, 2012Posted in: Commander (EDH)Quote from ash and fire1. red still has no enchantment removal.
Capricious Efreet would like a world with you. Beyond that, artifacts fill the gap (not always very well).
(into the core being the only exile thats not creature related.)
3. red cant deal with indestructable anything.
How can you mention Into the Core and then claim red can't deal with indestructible permanents? Furnace Dragon also exiles artifacts, though I'd be hesitant to play it in a monored EDH deck.
gamble is awful.
Even with no cards in hand, it's an Entomb. You could do much worse.
while land destruction is a great strength for red, it alienates players.
Yep, though this varies by group. The first game of EDH I ever played included somebody casting Armageddon just because they could - I don't even think they had a creature on the board. We all rolled with it. I'd like to see a little more tolerance for mass land destruction in the format.
lack of any recursion. this again seems to be under slow address from wizards.
Hammer of Bogardan and Shard Phoenix are super old. They're a little small for EDH but still useful. Recursion as been a red thing for ages.
Jul 9, 2012Posted in: Magic GeneralQuote from Savage Dream LordCompetitive Magic didn't start in 1996. I am curious where decks from 1994-1995 would fall in the ranks. It was before the initial power-level of the game came down but there were also much fewer cards to choose from, especially combo enablers.
Bertrand Lestree's deck looks like solid aggro; Zak Dolan's seems a little bizarre.
As far as combo goes, Alpha/Beta/Unlimited would have excelled at that if not for the limited list. 4x Moxen, Lotus, Time Walk, etc would put even standard Academy to shame. You could consistently win on the first turn. I've fooled around with unrestricted original set decks on Apprentice and they're ridiculous. So it's not quite correct to claim power creep for Magic. Combo started out as king, was suppressed by restrictions, and only later returned to prominence.
Jul 9, 2012Posted in: Commander (EDH)
It also combos rather well with sacrifice effects. For example, Life Chisel gives you 4: Gain 4 life. Ashnod's Altar plus Warstorm Surge gives you 2: 4 damage to target creature or player. Throw in Stalking Vengeance and Vicious Shadows if you want to get ridiculous.
Jul 9, 2012While I wouldn't call it the strongest standard deck ever, Randy Buehler's draw-go deck from 1999 Worlds deserves inclusions in such tournaments. That deck actually had a better standard record than Kai Budde's famous Wildfire deck, as did Jakub Slemr's mono-black control and Jamie Parke's sped red.Posted in: Magic General
Jul 5, 2012Posted in: Commander (EDH)
This. Nothing screams mean like Identity Crisis.
Jul 5, 2012Incanur posted a message on Share Your Hidden Gems [First post contains a master list of all Hidden Gem suggestions.]Posted in: Commander (EDH)Quote from FponkDamnMy new super-secret tech is Unfulfilled Desires. That is some extremely efficient looting. Obviously for raw card advantage, if you're paying life you'd rather have Necropotence or some such, but for GY-based strategies that want to dump a lot into their yard but don't want to lose card advantage, it's sweet. Pitch whatever you need, keep the good stuff, colorless activation, instant speed. I had Compulsion in my Sedris deck for a long time and this replaced it.
I adore Unfulfilled Desires both mechanically and aesthetically. The flavor lends itself to the plausible scenario of digging through your library for the last combo piece only to die before you can use it. Not a powerhouse card, but a beautiful one.
Aug 31, 2011Incanur posted a message on Deck Building Challenge of Doom: Zedruu, the GreatheartedPosted in: Multiplayer Commander Decklists
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