- Registered User
Member for 1 year, 2 months, and 13 days
Last active Mon, Sep, 24 2018 16:40:31
- 0 Followers
- 343 Total Posts
- 41 Thanks
Sep 15, 2018Yeah, I think Sultai can be really cool. The big problem for trying to put thopter sword into a midrange shell for me was a weakness to tron, but asassin’s tropy solves that problem. Also I think tron might just be done - which is awesome.Posted in: Control
That deck is so lame.
Sep 13, 2018Vraska could be a really good build around card for us. It’s not as good as tez behind a bridge with its plus, but it’s still good and the minus can get us out of some sideboard day ruining cards and then put us in a position to grind to a win. Also having a bunch of Phage the Untouchable thopters could be very cool.Posted in: Control
Sep 4, 2018@deleno sometimes the deck is great, sometimes it’s clunky and dies. It’s a two card combo that doesn’t instantly win the game. You have to love the deck and keep tuning it or play some actual tier one deck. But you’re right, is the juice worth the squeeze? If trying to take down a big tournament - no. Not currently.Posted in: Control
Sep 2, 2018It does fine, he’s been messing with a similar build for over a year and taking down big tourneys. It’s why I said not for the faint of heart. The wins are sloppy and grindy, but it has the tools to beat everythingPosted in: Control
Sep 2, 2018The UR Prison deck Susurrus_mtg is crushing with in modern leagues is playing Tezz AOB and is basically the best option for a control/prison shell.Posted in: Control
Meltiin’s grixis control list has a ton of black based control, lilly and both tezzerets if you’re looking for more of a heavyweight control deck.
Besides that I think jace is better in the 4 spot with cryptic/counterspell decks because he can draw you more counterspells and never whiffs like Tez.
Aug 26, 2018Hey guys, long time no see. I have been playing the UR prison deck Susurrus is playing and really like it. It's having a bit of a tough time with UW, but the card that has really stood out to me in that deck is Sad after side boarding. He just wins games he comes down in if you have an artifact, and I was scheming a bit because I loved the deck @the_nobodies played a few months back with Ideas Unbound. This morning I brewed up a little list that included Sai and the results have been very promising. I haven't been testing for money and no sideboard yet, but the deck is consistently faster than burn with no removal in main.Posted in: Control
The two big updates from the past list is that it's grixis with faithless looting, sai and insolent neonates added. Neonates are very awesome because they chump some damage, draw a card, pitch sword and also trigger pitched swords cheaply. A lot fo the times I lose to burn I just can round the corner fast enough because I have to cast sword and foundry and activate enough times to get out of range, this seems to add an edge that was maybe lacking before. The other cool part is that the inclusion of Sai adds resilience to the GY/Stony hate we can expect to see out of the SBs and can give us a huge advantage with aether grid in games 2-3
Here's my very rough list
4 Thopter Foundry
4 Sword of the Meek
4 Whir of Invention
4 Mox Opal
4 Mishra's Bauble
2 Welding Jar
1 Sphere of Resistance
1 Krark-Clan Ironworks
4 Insolent Noonate
3 Sai, Master Thopterist
3 Faithless Looting
3 Lingering Souls
4 Ideas Unbound
3 Darkslick shores
2 Spirebluff Canal
2 Watery Grave
1 Steam Vent
4 Polluted Delta
I'd love feedback or thoughts! I'll keep testing.
Aug 3, 2018@dustycrumbz yeah what I was saying for cases against the deck being tier 1. It is certainly a deck and can win games, but I think the relatively low strength of the combo combined with how fragile it is means the deck has too high of a fail percentage to be a viable part of the major tournament scene.Posted in: Control
As for combining this deck with UR prison I think that’s a terrible idea - but to your credit it is the first thought everyone has when they look at the deck “NEEDS WINCONS!”. That deck doesn’t need help winning - stony silence is not a problem for the deck like it is for thopter/sword. You need every sq ft of the deck to avoid losing, so doing something like adding 2cmc pieces for a two card combo would be a fundamental detriment to it.
Aug 2, 2018When I started playing the deck the meta was in such a different place. The existence of humans has forced every deck in modern to become polarized - essentially forcing out midrange.Posted in: Control
After a bunch of testing and watching people okay I think this build has found itself edged out of viability in the meta. If you want to play mox opal and combo I think you’re better off playing KCI, if you want to control the game you’re better off playing UR prison.
There are just too many games sitting on one piece of the combo and a few low CMC artifacts just praying for action. If anything, I think modern will keep skewing towards simpler/faster/more efficient and I don’t think that a deck that has the possibility to sputter like ours is currently a good contender.
Anyone else feeling that?
- To post a comment, please login or register a new account.