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  • posted a message on The One Word Card Game
    Final Words WU
    Sorcery
    Final Words can be cast from exile if a player lost life this turn.
    Exile target
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Demonic Attorney 2BB
    Summon Demonic Attorney (R)
    If Attorney is untapped, all players lose an additional 1 life when they would lose life.
    Once each turn, you may discard a card from your hand to tap Attorney. You may do this any time you could play an interrupt.
    1/2

    IIW: It's return to Khans of Tarkir. They want to give one of the five factions (Jeskai, Mardu, Sultai, Abzan, and Temur) a returning mechanic from anywhere in MTG history. Make a common and a rare/mythic representing this mechanic in this faction.
    Posted in: Custom Card Contests and Games
  • posted a message on Commander 2019 Theme Speculation
    Quote from krishnath »


    Didn't Lady Orca get compleated and turned into Tsabo Tavoc? Or was that just fanon?


    Wow, I never noticed that. She looks the same, and has the same mana cost, power and toughness, so it certainly seems pretty deliberate.

    Posted in: Speculation
  • posted a message on [URGENT] MTGSalvation Closing July 8th + How the Cube Community Will Move Forward
    Yeah, I'll probably split my attentions until one becomes the clear inheritor of the community. There's no reason for it to be a schism.

    Posted in: Cube Card and Archetype Discussion
  • posted a message on Commander 2019 Theme Speculation
    It would be kinda neat to see some of the randoms from Legends get a little more personality. Just at a glance, all these characters strike me as worth looking back into:



    I don't know if there's any existing lore about these characters at all.
    Posted in: Speculation
  • posted a message on The One Word Card Game
    Final Words WU
    Sorcery
    Final Words can be cast from exile if a player lost life this turn.
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Narset's Justice 1UU
    Enchantment (R)
    At the beginning of each player's upkeep, that player may pay 3. If they don't, they choose a creature they control and return all other creatures they control to their owner's hands.
    "Now we're alone. Speak."

    IIW: You are working on the new set: Shadows Over Innistrad. They developed a keyword called Delirium, but decided to scrap it. Make a replacement mechanic (keyworded or not) that fits in the set and cares about the graveyard in some way. Make one common and one rare or mythic.
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Final Words WU
    Sorcery
    Final Words can be cast from exile if a player lost life
    Posted in: Custom Card Contests and Games
  • posted a message on Club Flamingo ☆ Exclusively for Custom Card Connoisseurs and Great People
    Subject16: Rowan, the Last Kenrith
    Planeswalker death triggers make all the mechanical sense in the world, and the death of a beloved character (a brother) is a perfect place to show that in flavor. A card like this probably should have been in War of the Spark. I don't love how unrelated the two abilities are though.

    The Raven Man Is Squee: Sorin, Vampire King
    This feels good for uncommon, since the static ability is friggin' awesome if you are enabling it, and the whole card kinda stinks if you aren't. This seems like a reference to spectacle, but all the enablers for that were in GRN rather than WAR.

    JuanCu: Teferi, the Rewinder
    This one is pretty fascinating. I love love love the way the -2 is an anti-planeswalker tool while also being a normal planeswalker ability. That static ability gives me a little pause, but entering tapped is a pretty big drawback. It limits the decks you can use him in, and stops it from being an aggro card. I'm pretty interested in this one, but it would need some testing. Biggest complaint: this feels rare.

    Totally Haywire: Daretti, Maniacal Scrapper
    Well artifacts weren't much of a thing in WAR, but I'll forgive that since the card is so cool. The static ability can lead to some abusive play, but at four mana it'll never be broken. I love these kinds of shenanigans. Several of these submissions are strong, but don't make that much sense for WAR. I won't count that against them.

    Eventide Sojourner: Garruk, Plagueridden
    What the what?! That's a hell of a static ability. At five mana, it isn't broken or anything, but it's quite a card to add to the universe. Obviously, this doesn't technically belong in WAR, but I'm okay with that. What a card.

    Superbajt: Nissa, the Awakener
    I like the use of landfall here. Unfortunately, this just isn't the best land animator Nissa. That's fine though: it's uncommon, and it feels uncommon while still being pretty strong.

    Cardz5000: Aminatou, Eternal Seer
    It's a two mana planeswalker that draws cards, and has an extremely versitile mana cost. I think this card is dangerous. I do really like the way it plays with the topdeck, in reference to her original commander theme. Nevertheless, that mana cost and that much loyalty seem pretty pushed. This essentially draws you an extra card every turn, and while you can get rid of the cards by killing Aminatou, it's still probably too efficient for two mana. Especially at uncommon. I am a fan of Aminatou though, and I like this as an iteration of her. I just think it's too easy to use.

    Phyrexian Editor: Azor, Architect of Law
    "-2: Cast an instant, sorcery, or enchantment card from your hand without paying its mana cost."
    This is nutso. The detain and the draw are also nuts, considering you are likely playing blue/white and will get those upsides frequently. Cards that let you get stuff for free aren't inherently broken, but they are inherently nuts. Five is a lot to pay, but any instant, sorcery, or enchantment for free seems ludicrous. It's not actually busted, but it does mean that in constructed it will ONLY be used for busted things (replenishing your hand is a big part of that). In limited, this actually doesn't do much. All of that equals to a complicated card, and one that shouldn't be uncommon, but I don't think it's overpowered, and I do think it's fun and worthwhile.


    Really great submissions this time. There's a lot of interesting stuff going on with these cards, and most of them deserve to exist in some form. I'm just going to give it to the card I most want to abuse, which is Daretti.

    Winner: TotallyHaywire
    Next: Give your opponents difficult choices
    Posted in: Custom Card Contests and Games
  • posted a message on Peasant Core 2020 Thread
    (I'm not a peasant player, but my cube has a similar power level to peasant.)

    I think this is better than some are calling it. The Shock is important, but this is also a Sisay's Ring. Playing this on turn five or six and still having all that mana up is pretty nice. Or play on turn four and drop a two drop to protect it. Or just protect it with a shock.

    I don't think she's great or anything, but I think she's absolutely defensible. The elemental buff is sorta like a ultimate in that it doesn't effect the evaluation too much, but a + is better than an ultimate. And if you are playing Young Pyromancer, you get to have a swell time. I don't like her better than Tibalt, but I do like her. Actually, I've been playing Chandra Nalaar for years now, and I think this is better.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Core 2020 Three Chandras
    I know that nobody cares about my opinion, but after WAR, I am burnt out on PW. I am ready to go back to them being mythic rarity and hard to get in packs.

    I guess they are pushing Chandra since she is looking like she will be the face of the new Netflix show, at least that's my guess.

    I am just waiting for the rare and mythic rare versions of Davriel.

    I feel that way too. I think Wizards needs to realize that one of the things people don't like is oversaturation. People got tired of the Eldrazi after two sets (and then another) of them. People got tired of Jace. People were tired of the Gatewatch fast. People are going to get tired of Chandra if they keep promoting her like this. If she is going to be the protagonist of the new show, that's fine. They should let that stand as its own thing without holding a neon sign that says "CHANDRA!"

    That's just going to make people hate her.
    Posted in: The Rumor Mill
  • posted a message on Core 2020 Three Chandras
    In case Chandra Ablaze, Chandra Nalaar, Chandra, Bold Pyromancer, Chandra, Fire Artisan, Chandra, Flamecaller, Chandra, Pyrogenius, Chandra, Pyromaster, Chandra, Roaring Flame, Chandra, the Firebrand, and Chandra, Torch of Defiance just weren't enough Chandras for you.

    I don't like uncommon planeswalkers so soon after WAR. I was all about them, but I don't want it to be an all the time thing. And I really don't need to see the same character three times a set. Even if it's my favorite character (which she isn't), I'm quite satisfied with one card.
    Posted in: The Rumor Mill
  • posted a message on Magic Animated Series Coming to Netflix - Due 2020
    Quote from Creedmoor »
    Quote from Sephon19 »
    Oh, the ceiling for this is great.

    Animation over live action is a great call.

    We have the Russos behind it as well as a guy from the Clone Wars animated series. I've neither seen Avengers nor Clone Wars but think the tone for those properties is perfect for an animated Magic series and I've heard so much praise for both properties.

    Please be good.

    And yes, please be childish. PG-13 is where it's at with the Magic brand. The best animated action series of all time is Avatar: the Last Airbender after all, it doesn't have to be adult to be good.


    If I remember correctly, there was some pretty dark stuff in Avatar. I think it was the second hashing of the show with Kora, but I recall a scene where this dude suicided/murdered his brother by lighting the gas tank on fire in a boat, causing them to explode. It was a pretty serious scene.

    My point, as long as they have stuff like that, I'll be fine. Just don't water it down, please, Russo brothers.

    Korra is a much more mature show than Last Airbender. The general themes are more mature, and some dark stuff does happen. A villain gets her head blown off in season 3. They don't show the gore, but that's cannon. Last Airbender really plays it for the kiddies, which is fine. Korra is the far better show in my opinion though. It's some of the best adventure media out there. The animation alone is just top notch.

    But there's nothing wrong with keeping it kid friendly. Adventure Time really proved that kids and adults can enjoy the same stuff.
    Posted in: The Rumor Mill
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Constellation Scope 0
    Artifact- Equipment (U)
    Equipped creature is an enchantment in addition to other types and has "3,T, Look at the top card of your library. If it's an enchantment, you may reveal it and put it into your hand. Otherwise, put it third from the top of your library. or in your graveyard."
    Equip 0


    Next: In the distance, a strange creature meanders through the grassy landscape. It is headless and has many arms and legs. In the foreground, a pair of old people sit blissfully drinking tea, clearly amused by something. An old dog-bear looks up lazily at the creature.
    Posted in: Custom Card Contests and Games
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