This deck runs super smoothly, and from my experience its best matchups are against burn, Zoo, and grixis control.
It's not as fast as burn, but its much more stable, and can be almost as explosive as Affinity with Aspect of Hydra.
What's so great about this deck is how hard it is to bring down. Removal spells are eaten by Strangleroot, and countered by Vines of Vastwood. Lightning Bolt does little to nothing, and counterspells aren't even a worry post sideboard. (VEXING SHUSHER)
I love this sort of deck. I'm not really into buying singles for standard, so I just threw some cards together.
I came up with a Dune reanimator deck.
It's a bit more Midrange than the others, with Siege Rhinos, Rattleclaw Mystics, and fiery impulses.
With playtesting, I found that Scout the Borders was an all star for turn three, getting myself the land drop and a Rhino for turn 4 .
Tormenting voice was an amazing card in the deck, because it can make any opening hand good.
One question though, how many reanimator targets should I put in the deck? I'm currently running three rhinos, one Dragonlord Atarka, one Dragonlord Dromoka, and one Eldrazi Devastator.