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Magic Market Index for April 20th, 2018
 
Pauper Review: Dominaria
 
The Limited Archetypes of Dominaria
  • posted a message on Jeskai Control
    Quote from Nickatknight »
    Should I bring in Stony Silence against Humans to stop Aether Vial , or is it a waste of space for that match up?


    dont bring it in vs humans. the only time you wanna bring in narrow hate cards is when the matchup is pretty bad and you need anything and everything that could swing a game in your favor.

    abrade is really good though if you run any of those.
    Posted in: Control
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    eh i think there were merits to playing the other power house decks. jund of course went through its series of bannings, but it was definitely better than twin at various points in its lifespan. pod was...well pod. i didnt consider old GR tron to be that great tbh.

    when i decided to play modern over standard i was stuck choosing between affinity and twin. i thought both were equally good at the time, but ultimately hedged by buying UR staples since they would give me a better platform to play other decks in the future. i wouldnt say that i regret my decision, even in hindsight, but i still think affinity is amazing. it takes a top 3 spot on my list of most skill intensive decks in the format (amulet, lantern, and 4c/grixis shadow being the other candidates).

    i really do wonder what the format would look like had death shadow been discovered sooner.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    im not understanding the difference here. every deck with a proactive gameplan puts the onus on the opponent to respond or fall behind (or outright lose). if you dont do anything storm is probably gonna kill you, the same goes for infect. that doesnt mean they are policing the format or anything.

    what made twin different wasnt that it forced interaction, but rather that the combo had a relatively low deckbuilding cost meaning you could play a bunch of reactive elements of your own. so even against decks that were technically faster it could play back against them AND threaten to win on the spot.

    so it was a deck that was proactive but not necessarily 'linear' in its deckbuilding nor gameplay. in which case i think there are some comparisons to humans that are valid, however the actual methods used are vastly different.

    what allowed twin to act as gatekeeper was that it was simply a better deck. it took the best parts of both sides of the interactivity/non-interactivity dichotomy and played them seamlessly. which in turn was why you were a fool to play anything else in the colors.
    Posted in: Modern
  • posted a message on Jeskai Control
    i think sphere is 100% worth testing, but anything beyond that....well we will have to see. what im looking for is how good it is against matchups that arent tron and storm.

    amulet titan, ironworks, cheerios, ad nauseaum, maybe living end and infect.

    the taxing effect specifically you can only really judge after seeing it in action.
    Posted in: Control
  • posted a message on [[Official]] Modern Prices Discussion
    Quote from Ratrek »
    Quote from Colt47 »

    Holy smokes Karn is 40 dollars...


    Indeed.

    And despite the influx coming in, I think he's only going up from there for a bit. Hard to keep the cost down on a thing that will see Modern and Legacy play (limited though it may be). Hopefully after a while the Chandra effect will kick in.


    what is the chandra effect?
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    i dont believe anyone has said humans is an issue. from what ive seen the consensus is that it is a fair aggro deck, but probably the best one of its kind seen in a long while. i agree with that. the question now is what will it take to knock it off its pedestal.

    vanilla control and removal heavy midrange probably arent the answer. humans just barreled through a meta full of that like it wasnt even there. decks relying on few, but big, blockers get torn up by reflector mage. so i suspect it will be decks that play heavily to the board and can mix up the attacking/blocking game such as GWx company decks.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    twin debates are just a meme at this point. i for one would rather look towards the future. just less stress all around.

    one of the points i was interested in is how decks like humans and hollow one differ from say affinity or burn. humans is incredibly resistant to hate thanks to its all-purpose disruption, and hollow one has a threat package that is seriously hard to contain. ive played the hollow one matchup a fair amount, and im still unsure how to sideboard against them.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    @cfusionpm - im not sure why you are trying to convince me. ive made it clear that i dont believe wotc will unban twin, which is entirely separate from whether or not i want the deck playable again.

    also you claimed twin was the only card that could help. so you did say it is THE solution.

    how about i put it this way. do you think twin would be as good now as it was pre-ban?

    i know you have always wanted twin unbanned, and have never been one to hide your bias. i just see it as grasping at straws at this point though. your ready acceptance of the notion that twin would be mediocre just showcases that.

    if for some miraculous reason wotc chooses to unban twin over other options, then hey i get to play my favorite deck. but im definitely not holding my breath.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    Quote from Aazadan »
    Quote from spawnofhastur »
    If I had to hit a card from Hollow One, it'd probably be Burning Inquiry, but not from a power standpoint - Street Wraith is probably the more powerful card in the deck, etc.

    No, it's because I hate keeping a hand because I think it has the tools I need to deal with the matchup and then they turn 1 Inquiry me and discard all of my lands. I get far more frustrated losing to Hollow One because it forcibly mulligan'd the hand I kept than I do to losing to Storm or Lantern.


    Maybe you need to change your mulligan strategy in the matchup? In most matches you want a hand of lands and spells, but against Burning Inquiry, lands+spells is a good way to lose one or the other. Instead you want a hand that's heavy on either lands or spells, so that inquiry smooths your hand. Basically 1 land+6 spells or 6 spells+1 land is good against them while 4 spells+3 lands is not.


    then they dont play burning inquiry and you just kept a crappy hand. its lose lose no matter what you do.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    as laughable as you may think it is, the card is banned; meaning there is no burden of proof on those who dont think it will come off. i played twin, and i dont think it deserved to get axed. however i do believe that now that its on the list wotc has no reason to revisit their decision.

    the discussion has been how the format may becoming too fast with few decisions mattering game to game (linear). lets assume that is true, and lets assume its true that it is a problem that needs solving.

    twin proponents suggest twin is the solution based on the assertion that it was in the past. i posit that it was only able to do this because of its relative power level at the time, which gave it one of the larger (and at some points largest) meta share in the format.

    therefore twin being a potential solution to the assumed problem becomes contingent on it reaching the same level of dominance. this is contradictory to the claim that twin would be just good but not great in a format that has had 2 years to evolve.

    if twin is just another 3ish percent meta share deck its influence would be marginal. therefore 'maybe helping a little' is no more of a better solution than those claiming SFM decks would combat aggressive creature strategies.

    so i challenge twin advocates to be forthright in how good exactly they expect twin would be. just a middling performer? or the return of one of the most played and winning-est decks in the history of the format.
    Posted in: Modern
  • posted a message on Jeskai Control
    ill probably try out 2 when i can get my hands on them. the issue is that nobody really knows how effective they will be across the spectrum of matchups. for instance if is only good against storm and tron, while also having a noticeable drawback for us, then we might end up not playing any.
    Posted in: Control
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    man you guys gotta let this twin thing go.

    just considering the thought process wotc would have to go through to conclude unbanning twin is the best course of action it just doesnt seem plausible.

    also you cant simultaneously argue that twin wouldnt even be that good now AND that it would have the policing effect that it had in the past. a more apt description of what it was doing was playing the part of gatekeeper because the deck was just better than its linear/combo/whatever counterparts.

    you are either advocating releasing a deck that is instantly tier 1 and has the proposed effects on the meta, or its merely a decent deck amongst many in which case it does nothing. dont twist your argument to fit the situation. make your opinion clear.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    yeah the way i see it street wraith is a card very similar to probe and thus has likely been on wotcs radar since death shadow, and subsequently delve threats, became more popular. therefore if hollow one ever crosses some line it would be enough confirmation to just deal with it while they can.

    as i said before though ask yourself if you really think the deck is too good or if you just dont like losing to it. these veiled comments about it being unhealthy or whatever mean nothing.

    i know i personally just dont like the deck. its crap to play against and im salty when i lose against it. there are a ton of decks i put into that category, but none of them has passed some threshold where they need to eat a ban.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    Quote from sarcastic1ne »
    Quote from tronix »
    the point i was trying to get across is that if you truly think hollow one is broken, unhealthy, toxic, etc there is nothing to be gained by pussyfooting around it - you want the deck gone. bans are how this is best accomplished, and the method that wotc would most likely use based on precedent.

    better to understand whether the deck is actually too good or if you just dont like losing to it.

    I view it similar to dredge with GGT, the deck concept/idea itself is fine, it just needs one of its more powerful enablers taken away, and of goblin lore and burning inquiry, I feel inquiry is the worse of the 2.


    if any of the enablers end up getting the axe i believe it will be street wraith. it facilitates some of the most explosive openers, but more importantly its a free effect that generates additional value.

    if wotc had a short list of cards they have been keeping an eye on for banning id imagine wraith would be at the top and has been ever since death shadow decks became prevalent.
    Posted in: Modern
  • posted a message on The State of Modern Thread (B&R 16/04/2018)
    the point i was trying to get across is that if you truly think hollow one is broken, unhealthy, toxic, etc there is nothing to be gained by pussyfooting around it - you want the deck gone. bans are how this is best accomplished, and the method that wotc would most likely use based on precedent.

    better to understand whether the deck is actually too good or if you just dont like losing to it.
    Posted in: Modern
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