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  • posted a message on [Deck] UBx Mill
    Quote from yianni78 »
    Hey gang, I'm wondering why people have gone away from the Esper build of the deck? The great sideboard cards plus Path (with archive trap) seems great. Why has this gone away? Is it just the worse mana base?
    White doesnt bring much. Id say Push is even better than Path for Mill because we arent going for lategame, we just want to hold off opponent for some time, so we need to hit little things more than big things.

    @vito653 I can agree with most you said calling it personal preference except Iquisition vs Thoughtseize. Inquisition is not a side tech vs aggro and midrange so life doesnt matter when you want to disrupt combo or control. Also maybe you overestimate Oboro. I play it myself and it rarely matters. Most of the times Crab dies or one of us wins before I can abuse Oboro. Besides the fact that you cant search for it. Btw Im not a fan of Surgical main. I share the opinion that its the most misused card. Recently I brought them for combo matchup but my opponent sided into Geist of Saint Traft and I died two times to it. This lowers its value for me because its not super good even vs combo. But Mill is one of the greatest shell for it and it has results so I call it personal preference too.
    Posted in: Aggro & Tempo
  • posted a message on [Deck] Modern Slivers
    Quote from ekienhol »
    Anyone know how to use regenerate on MTGO during combat? I've finally taken the plunge and downloaded and bought my list, the dang thing isnt allowing me to use regenerate during combat. Do I need to have a stop set up for it or something?
    Maybe I didnt use regeneration on mtgo but it should work this way. Its an activated ability. So you activate it when you want but before creature dead. So in case of combat thats on declaring blockers step. If you automatically skip declaring blockers priority then you need to put a stop on it.
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] UBx Mill
    Quote from vito653 »
    So I'm thinking of taking this to an upcoming GP i've been playing it a ton on xmage with a lot of success but I just want to know your guys thoughts and I'm still trying to figure out a side board though.

    Id definitely go for 3rd Shelldock isle perphaps instead of fourth Isaland and Oboro or Darkslick
    Profane Momento looks like sideboard tech, I dont know if metagame justifies its mainboard inclusion
    Breaking is a low value card, Id try to lower its number for example by adding Visions
    Inquisition isnt played much as sideboard card, if you want it to fight combo and control Id go with Thoughtseize
    D dont know how effective is Nihil Spellbomb and graftdiggers cage as grave hate Id go with Ravenous Trap and more Surgicals
    Posted in: Aggro & Tempo
  • posted a message on [Deck] Modern Slivers
    Necrotic stops Valakut
    Lets say they put Valakut and 6 mountains in play
    6 triggers go on the stack
    You kill one mountain, 5 triggers will do nothing because if clause becomes false and 1 trigger will deal 3 damage (the one with 'you control five other mountains' that is still true)
    Same with 2 Valakuts, 6 Mountains but now 2x3 = 6 damage

    If you kill 2 mountains out of 6 then no triggers will deal damage
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] Modern Slivers
    Also Humans play Vithian Renegades and Sin Collector from sideboard which are much better with Vial
    Posted in: Deck Creation (Modern)
  • posted a message on 8Rack
    Add Mutavaults, go to 3 for Necrogen Mists, max out Funeral Charms, replace one Fatal Push with Dismember, remove Duress, remove one Victim of Night, replace another with Dismember if you add Mutavaults. Add Fatal Pushes to sideboard, remove Waste Nots, replace Spellbombs with Relics if your meta has Tarmogoyfs. Things I less confident with, they are more like personal preference: get Flaying Tendrils over Bontu's Last Reckoning, remove Surgicals and Ratchet Bombs, add Bile Blight, have a look at my build and maybe take something from it or 'maybeboard'.
    Posted in: Control
  • posted a message on [Deck] Modern Slivers
    Fast slivers can be played with Vial but I think thats inferior choice
    Humans have more incentives to play Vial - Kitesail Freebooter, Reflector Mage are a lot better at instant speed. Also Humans have different tools so waiting on choice of vialed creature can matter. Also Phantasmal Image (they run 4x) is weak to removal so playing it after opponent's main phase can be useful.
    Fast Slivers on the other hand just want to play another lord for more combat damage. Playing combat tricks to make opponent into bad blocks doesnt provide much value because deck is built for relentless assault so opponent often champ blocks anyway.
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] UBx Mill
    First when I wrote my answer I mentioned that not only Spellskite gives opponent more time, it gives them more targets for K Command. But then I deleted it because its a fringe case and there are fringe cases like you described when Spellskite does matter. I wanted to be objective. I dont see that in your posts, you just repeat that Skite > Scribe, you seem biased. Manic Scribe is a solid mill card that I believe mills 8-9 on average while providing a blocker. There is a motto in modern that decks should focus on winning rather then not losing, its there for a reason.

    How much does Scribe actually mill is an unknown value so Im gonna test how much each card that I drew actually milled and share results.
    Posted in: Aggro & Tempo
  • posted a message on [Deck] Modern Slivers
    Quote from ekienhol »
    Forgot to update tappedout with the list I actually ran. Its updated now with the changes. Still didnt run Mutagenics or Automaton, but Darkhearts were side.
    Well Harmonic and Homing dont differ much, they are sideboard material too. And while Harmonic can be included as a meta call, Homing is too slow, especially for 19 lands, id say it is bad even for sideboard with 19 lands.
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] UBx Mill
    You must not understand some of the simplest concepts of game theory to be asking that question. The idea behind running Spellskite is that it does a significantly better job than Manic Scribe in stifling or preventing your opponent from reaching their win condition(s) ( typically dropping your life total from 20 to <= 0) before you are able to reach your own of milling them out. If you would mill someone out on turn 6 with a Fraying Sanity + Mind Funeral that hits them for 30 cards total, it makes no difference if their library was at 29 cards or at 17. That means that there is effectively no difference between having played a Manic Scribe on turn 2, reaching delirium on turn 4, and milling an extra 12 cards before the Mind Funeral than had you played a vanilla 0/3. There is a big difference if you aren't able to get to turn 6 because your opponents clock is faster than your own and they did the required 20 damage before you got to cast your required mill cards.

    Summary: Mill is too slow vs the fastest aggro decks so you need cards which are able to stifle them for at least a few turns to give yourself time to mill them out.
    What you said described Spellskite as perfect addition to combo decks. Why dont people play it in every deck? Because you overestimate Skite. Gx Tron, Humans, Eldrazi Tron, Grixis DS, Affinity, WU Control, BR Hollow, Storm, Mardu Pyro, Traverse Shadow (10 out of 12 top decks by mtggoldfish) dont care about Skite substituting Scribe, they are happy you give them more time.
    And sorry your crafted example proves nothing. I can easily craft one where 6 cards milled by Scribe made me win. I played Crab t1, but it didnt matter because I milled 26 last turn when my opponent only had 5 cards in library. Does it proves Crab bad? No
    My list actually does exactly what you wrote in summary - how should one know I miss Skite in it?)
    Posted in: Aggro & Tempo
  • posted a message on [Deck] Modern Slivers
    Quote from ekienhol »
    In light of the poor performance last week with traditional slivers at the IQ I spent the week getting up to speed with fast slivers for this weeks IQ and FNM.

    3-2 at FNM
    R1 - 2-0 vs Jund (BBE)
    R2 - 2-0 vs Elves
    R3 - 2-0 vs Bant Eldrazi
    R4 - 1-2 vs 8 rack
    R5 - 1-2 vs Jund Rock

    0-4 at IQ
    R1 - 0-2 vs 5 color shadow
    R2 - 0-2 vs skred
    R3 - 0-2 vs lantern
    R4 - 1-2 vs blue moon

    Match-ups were absolutely horrible at the IQ. Really need some help come dominaria with this new meta.
    Why do you ask Dominaria for help when you dont use tools available today?)
    I argued Vial and Diffusion Sliver dont fit here and you continue to play them with below average results.
    Going from 21 to 19 lands postpones Sliver's Hive average activation from 10.5 turn to 12.5.
    Why do you play Darkheart which goes against deck's idea? Its not an aggro card, deck doesnt lose life to lands, Darkheart is a hard to cast 2/2 for 2, his ability is a sideboard tech against Burn and Living End.
    Why dont you play Mutagenics which are 0 mana bolt counters, combat tricks nobody expects and most importantly are great tempo plays as we pay 0 mana to fight a card opponent spent mana on.
    Humans play Phantasmal Image, why Slivers cant, we dont have a good lord to copy?
    Automaton is a good card on its own and a nice out to Blood Moon against which this decks struggles.
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] UBx Mill
    You should be running a minimum of 4 if not 5 or in extreme cases 6 graveyard hate cards in the sideboard as too many decks benefit from you filling their yard in some way. Living End (Jund or MonoU) should be near unwinnable for them and storm should be a decent matchup when you have the proper graveyard hate cards. Nihil Spellbomb and Grafdigger's Cage are the best options imo. I really don't like the Duress in the SB and you main some really weird choices if you had predicted UW to be a large presence there. I still think Manic Scribes is terrible, I would consider replacing them with Spellskite as they would be able to protect your bridges vs decks with artifact hate, primarily anything with Kolaghan's Command and are significantly better blockers/defenders and provide more value in pretty much every game state.
    How does Spellskite provide more value in pretty much every game state when Manic Scribe mills 3-18 and Skite always 0 and Bridge isnt even a wincon to protect it.
    Posted in: Aggro & Tempo
  • posted a message on [Deck] UBx Mill
    Id say Search for Azcanta is mainly a delirium enabler
    Posted in: Aggro & Tempo
  • posted a message on Merfolk
    What do you think about playing without Vial?
    Vial is the worst topdeck and Merfolk doesnt depend on enter the battlefield effects and shenanigans much, a lot of time we need to just vial in lord before damage
    With green splash there are now good 1 drop and 2 drop
    Did anyone try it?
    Id run 21 lands and think about including some mana sinks (maybe Lumbering Falls as pseudo 1 drop)

    Posted in: Aggro & Tempo
  • posted a message on [Deck] UBx Mill
    Quote from Dosequiguy »

    Wouldn't Mesmeric Orb make Jace's ability literally Ancestral Recall because they would have the ability to mill the top of their deck giving them 3 new cards to look at each activation etc...?
    Draw 3, discard 2 not equal to draw 3
    Posted in: Aggro & Tempo
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