Magic Market Index for Sep 21st, 2018
The Limited Archetypes of Guilds of Ravnica
Magic Market Index for Sep 14th, 2018
  • posted a message on [Deck] UBx Mill
    Are you kidding? Replace Glimpse with Mission Briefing??
    Replace one of the most efficient mill cards (in mill!) for random cast from your graveyard? With hard casting cost and even no reliability that you will have targets at all in your grave. And when you will have targets 80% of the times it wouldnt be Archive Trap
    Posted in: Aggro & Tempo
  • posted a message on 8Rack
    I think 8 Rack cares much about card advantage. Path wasnt good and this can be mediocre too. Though there are green splashes already and this can be used as universal answer to problematic cards (Tron lands, Leyline, Chalice, Planeswalkers, Aszcanta), worth trying.
    Posted in: Control
  • posted a message on Skred Red
    Damping Sphere is good, way better than Crumble to Dust imo

    oh I see you can
    +3 Molten Rain
    +3 Damping Sphere
    +2 Goblin Rabblemaster
    +2 Smash to Smithereens

    vs Tron on top of Blood Moons
    I dont think you need more help)
    With such variety of tools Id definitely replace Crumble to Dust with Dragon's Claw

    Posted in: Control
  • posted a message on 8Rack
    Id go
    +3 Delirium Skeins
    +3 Asylum Visitor
    +1 Nezumi Shortfang
    +1 Leyline
    -2 Smallpox
    -3 Fatal Push
    -2 Ensnaring Bridge
    -1 Rack
    Im not high on Visitor or Nezumi but they are better than removal
    Generally I side out 2 rack effects vs Control but you have a lot of bad cards main for this matchup. Funeral Charm helps with this, its always ok and it doesnt feel bad to leave it main after side.
    Relic is a nice card to have in side, worst case it cantrips for two and often it provides value for 'free'
    Teferi and Azcanta are biggest offenders in this matchup, I think Leyline is justified because it also helps vs Snapcaster
    Delirium should be good. You want to play it empty handed to discard 2-3 cards. Collateral damage to white Leyline but Im not sure they play it nowadays
    I think you want to play atleast 3 Wrench Minds, 8Rack got worse, we need to fight all this card advantage around
    I think Field of Ruin is our next best choice after conventional lands but I dont know if it worth to cut Swamp. Definitely Im not cutting Urborg or Mutavault. It can be a nice option in side, mainly if Tron is big in your meta.
    Posted in: Control
  • posted a message on Skred Red
    Quote from Hugo do Prado »
    We could say the same about Eternal list before the GP 1st place some time ago, that the deck is "useless".

    The fact is that this version (Dragons) is now popular and has it's strengths. In my opinion it has the same power level as the Eternal list, but for different playstyle and meta.

    Nothing avoids anyone to have a card pool for both lists, as the cards are cheap.
    I went to a pptq final using this list, and not got not even the top8 using Eternal list for more than 1 and a half year!

    One can say any meaningless stuff but I pretend to have an argumented opinion.
    Skred Red was an established tier3-4 archetype prior to gp win. Aside from those that say there are 3-5 good decks I knew 2 years ago that there are 50 decks that can win a gp.
    I playtested the deck and it was horrible.
    Like, what are this deck's win conditions?
    Ok Blood Moon wins games occasionally. Its rare, but some decks get destroyed by Moon, some lose too much tempo.
    Aside from that, 4 mana 4/4 flyer, 5 mana 4/4 haste flyer? Really, in modern?
    This is not an aggro, control or combo deck. Its a bad midrange deck with a lot of removal and standard power level finishers.
    It has little disruption to overcome combo decks, almost no card advantage or speed to overcome control decks.
    This is on top of curve inconsistency (6 5-drops, little mana sinks -> hello mana flood and mana screw) and questionable mainboard cards (Ratchet bomb and Anger of Gods are not good midrange cards, Draconic Roar is a joke)
    Yes this deck should have solid winrate vs small creatures decks but against others it flops.
    You post good finishes with the deck, but I bet there are more bad finishes hidden
    To anyone else trying this deck: expect 20-30% winrate
    I think 'Eternal Skred' is a superior deck because it gives more consistency and more reliability because with the same removal package you get wincons that dont die to Path, Push or Dismember
    Posted in: Control
  • posted a message on Skred Red
    This Dragons deck is useless. Yes it can win via t3 Blood Moon or if your opponent is soft to removal or if he get unlucky but generally it is useless. Playtested and very dissapointed.
    Maybe there will be sometimes a good list but current lists are garbage.
    Posted in: Control
  • posted a message on [Deck] Modern Slivers
    I used list posted on previous page, adjustments were +1 Frenzy, -1 Spined main, +1 Darkheart, -1 Syphon sb
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] Modern Slivers
    Went 5-3 at gp Prague
    Played poorly, not enough online and offline preparation, will write a report when I'm back to my home country
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] Modern Slivers
    Guys what graveyard hate do you think is preferable for fast slivers?
    I always liked Relic of Progenitus because it provides value 'for free' and can be cycled. Though there are less Tarmogoys these days to suffer from relics. Also need to leave one mana open is uncomfortable. Nihil Spellbomb resembles Relic but with own pros and cons.
    Grafdigger's Cage and Surgical Extraction are other possibilities
    I dont consider Leyline of the Void and Rest in Peace because they are hard to cast but I do own all of these.
    Maybe Leyline is not that bad or I missed something else?
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] UBx Mill
    It will 'stop' Phantasmal Image provided they copy a creature with etb trigger. And 2/3 of copyable creatures have etb triggers (by copyable I mean everything except Phantasmal Image and Thalia, the former because it will copy original, not Image and the latter because there is no much sense to copy legendary)
    Posted in: Aggro & Tempo
  • posted a message on [Deck] UBx Mill
    Quote from JonasDash »
    you heard 'em folks, shut the format down, every game ends turn 3 according to some guy so don't play any 4 mana cards

    I didnt say that
    But if you are going to bring Night to fight
    Arbor Elf, Champion of the Parish, Glistener Elf, Memnite and Sakura-Tribe Elder
    I wont bet on you

    I played Night in sb for over a year.
    Posted in: Aggro & Tempo
  • posted a message on [Deck] UBx Mill
    And it doesnt work vs half of these because of 4cc
    Posted in: Aggro & Tempo
  • posted a message on [Deck] Modern Slivers
    Seiously considering playing a gp with this slivers list

    Other possibilities are 8 Rack and Humans. I have huge experience with 8Rack, big with Slivers and somewhat small with Humans, also missing cards for $300 for the latter. Trying to figure out decks' fitness to metagame and my win percentages.
    Posted in: Deck Creation (Modern)
  • posted a message on [Deck] Modern Slivers
    Metallic Sliver is blank, Striking, Virulent and Sidewinder are better

    I really like the thought of using horizon canopy in fast slivers, just wish it wasnt extremely expensive $$$...
    Horizon Canopy is not needed imo, solid number of mana sinks already, Sliver Hive suffers from saccing lands and we need all 5 colors more than humans, also they induce pain on every activation

    I think Fast Slivers would be pretty awesome if we could get slivers like Militia Bugler or someway to get card advantage.
    Sliver Hive is card advantage

    Unlike Humans, Fast Slivers have very nice manabase with 8 mana sinks instead of 4 one shot effects
    Posted in: Deck Creation (Modern)
  • posted a message on Skred Red
    Quote from SpinifexV »
    CThey also generally do not pack removal for Planeswalkers, and don't have enough creatures able to beat those, so the ultimate of Sarkhan and the incremental damage of Chandra, Thunderbreak Regent and Draconic Roar are the way for this version to win.
    They pack counterspells, burn, bounce, manlands besides snapcasters which are gonna die probably but can still deal damage
    Posted in: Control
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