Is Serra Ascendant really so expandable? What i like about W martyr (in my case WB) is, that it can sometimes switch to super aggresive deck with Serra T1, T2 martyr - sac and attack with 6/6. Dispite having strong late game, some decks, especially in g2 with gravehate, can overpower it. Being able to switch to aggro is most useful. You cant hope to win late against tron, some versions of Titanshift with Prismatic Omen, storm etc.
Glittering wish utillity package seems good. I love these cards (best engine imo Mystical Teachings). Can you give expamples what match up's are better with it?
Karametra seems too cute on 5cmc imho. I can't imagine where it helps being creature. With 7 devotion you're prob winning anyway. Maybe try Hour of Promise ?
On other note:
I see why having Nahiri, the Harbinger must be awesome. I tried to solve problem of closing game without going more 4 cmc cards. I hate that feeling when you look at your opening hand and you see 2 Rangers and Wrath, and you're like - do i get to turn 5 to actually do something? I tried to give my deck options to close out game without hindering main plan. That means adding 3 Gideon of the Trials which is fog big creature or 5 turn clock. Blood Baron of Vizkopa on top of curve. With 30+ life, protect from path, he is monster. 1 Godsend in flex slot to make attacking for opp very bad and getting in for 4 with hawk. Finally adding 1 Figure of Destiny for Ranger. Shambling vent proved to be worth entering tapped.
I am used to play true control decks with 4 snaps and 30 instants. That means i am not used to have autolose matchup's. But that is how tron feels. Is there tech to deal with it?
Sry for long waiting!
Karametra ramps unreally well with bunch of hawks/inspectors. Turns on Mistveil plan very fast and improves our topdecks.
Also she won some games as creature when opponent didn't have good attacks and blocks and was slowly loosing board.
Also was very helpfull against blood moon decks when I played 3/3 split of Ralliers and Prisons.
Venser is great - grinds, can protect himself same turn if you have path and helps to kill opponent/plansewalker throug blokers.
Ultimated few times against midrange decks and instawin.
Ascendant isn't flying early anyhow with such painfull manabase and in lategame we have better treats than Ascendant.
Answering the same time second question - Wishboard gives us option to have turn 3 hate on most combo decks in format and we're can win first game if we have Wish.
Also Wish resolves current problem of format - big diversity and we can exchange Wish for a card we need now. Other words - we have less dead cards.
Karametra is really strong. Explained about her in previous post.
Hour is very bad card. Can't cast it for 3 in mostly all sitautions and in 6cmc Wrathes we have better cards.
Defend your manabase, not to lost landdrops each turn, land destroy plan, option to play lands from grave while discarding them.
About matchups: against land based decks, LotV decks and against controls. (each turn Tec edge against control is very brutal)
Sometimes we use it in main as 24th land but I prefet it as SB plan and add manlands in manabase instead.
Was thinking about other colors of Martyr of Wishes and founded one funny card: Trace of Abundance
This cards perfectly defends or 3+ color manabase from LD and Blood moons and gelp to cast our 4drops on turn 3. ( Wanna Wrath of God on turn 3? )
Upgraded my Bant Version to this:
With 22 lands deck got better topdecks and we also get more spped to cast our big drops and utilise Wishes faster with high cost cards from wishboard.
Also theese auras protects us from Blood moons and land destroy perfectly (especially they protect our Emerias and Mistveils) but lost 2 Ghost Quarter and My own LD plan. Not sure what is better.
The same time builded Naya version with landhate in main (Blood Moons) and fast clock and removal - Nahiri.