The Lifecrafter's Bestiary is mostly for the scry. It is also mostly for Jeskai, U/W Control, and other grindy control games like Lantern Control who have Path to Exile (I know lantern doesn't). It is admitted lower value against Jund where I probably wouldn't bring it in and should preferably have Hivelord in 1 of its places.
I am looking at the new Simic Merfolk and it plays a lot like how Fast Slivers would. The issue for slivers is that we don't have the 12 cantrip spells that Simic Merfolk has to stay relevant past the first few turns, nor the countermagic or possibility for grindier stuff.
I am not sure about this. Maybe Smuggler's Copter instead of Vial and 2 more creatures like Frenetic Sliver or Darkheart Sliver.
Why dont people use my tested build with results and instead opt for a vastly rebuilt list which I think severely hurts decks idea?) Try my list, play 10-20 matches, THEN start changing things putting aside what you believe underperforms and throwing in new techs. I dont think I remember a single response thay they tested my exact list, despite my numerous explanations why I think my card choices are better
I second doubt on Lifecrafter's Bestiary, green ability is uncastable and scry alone isnt worth it.
I have been playing slivers for a just found this forum post. A couple people were asking about ad nauseam. That is a really hard match-up, but the best cards against it are harmonic, necrotic, and chalice. Harmonic blows up their mana eggs. Necrotic dose the same, but you can also stone rain them. Chalice of the void on 1 stops them from cantriping through their deck and counters angel's grace. They can still cast unlife, but they are always at risk of you blowing and causing them to lose. If you are able to lock down their mana, you can overrun for the win. I haven't ever played mindlash, but if you can keep them with one card in had, they can't win.
I see a lot of you have been having trouble with burn. I have lost to burn once out of 10 times. I play 2 darkheart in the main and block their creature till I get him. If you play him right, it is impossible for burn to win, once he's on the field. They play about 19/17 1 and 2 CMC spells respectively, so chalice is still really good on either number. Also, their sideboard for us is all 2 CMC spells.